TTWOcommunication servicesnasdaqgsupdated 10:56:41 PM

TTTake-Two Interactive

Take-Two Interactive (TTWO) is a communication services company operating in electronic gaming & multimedia. Ad demand, subscriber trends, and platform engagement can materially impact sentiment. Use this profile to monitor momentum shifts, volatility regime, and valuation signals in one dashboard.

Price

$205.45

-2.45% today

Risk

High

34.2% vol · 30d

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01Market

Where it trades today

Market cap

$38.42B

Price / earnings

N/A

Beta

0.97

swings less than the market

Dividend yield

none

Volume

5.71M

avg 2.46M

50-day average

$233.78

200-day average

$226.85

30-day trend

bearish

52-week range22.7% below the high
low $187.63$205.45high $265.94

trading 23% of the way up its 52-week range

02Price

How the price has moved

30-day price-15.24%
30 days ago$242.40 → $205.45today
1-year performance-18.1%
$204$227$251SepOctNovDecJanFebMarAprMayJunJulAug
TTWO · 52 weeks$250.85 → $205.45
03Decision

What to weigh before acting

decision support3 sources

What Matters Now

  • Ad demand, engagement trends, and the durability of monetization are usually the swing factors for the multiple.
  • Recent realized volatility is running around 34.2%, above the sector norm of 25.0%, so position sizing matters more than usual.
  • TTWO remains in a bearish short-term trend and sits 22.7% below its high, which raises the bar for any thesis that depends on fast multiple expansion.

Portfolio Use Case

  • TTWO is more useful for investors comparing conviction names inside communication services than for someone looking for a passive “set and forget” holding.
  • The risk profile looks balanced enough for a diversified core-plus portfolio, provided the position size reflects sector concentration.
  • This page is most useful for deciding whether the stock deserves a permanent slot in the portfolio or just a place on the watchlist.

What Would Change the View

  • A recovery in price alone would not be enough to improve the view; the thesis needs confirmation from improving business or valuation signals.
  • Volatility is already above the sector norm, so even a correct long-term thesis can be painful if the position size is too aggressive.
  • There is little income cushion here, so total return depends mainly on price appreciation and execution staying on track.

Methodology

  • Price, market cap, beta, yield, and liquidity fields for TTWO come from Yahoo Finance quote and summary data.
  • 30-day volatility is calculated from recent daily returns and annualized using a 252-trading-day convention.
  • Sector context uses stored benchmark averages for Communication Services so each page compares the ticker against a stable peer baseline rather than against the whole market.
  • Peer comparisons use the Portfolio Terminal coverage set and highlight nearby listed alternatives such as GOOGL, META, DIS.

Sources

  • Yahoo Finance quote dataopen →

    Live quote, valuation, beta, yield, and volume fields used for TTWO. Last refresh: Sep 18, 2026, 10:56 PM.

  • Portfolio Terminal methodologyopen →

    Explains how analytics, refresh cadence, and portfolio interpretation work across the product.

  • Peer set and coverage context

    Comparative context for this page is anchored around nearby tracked names such as GOOGL, META, DIS.

Editorial note · Written by Portfolio Terminal Research. Template updated 3/24/2026, market data refreshed 9/18/2026, 10:56:41 PM. Built for research and portfolio monitoring, not personalized investment advice.
04About

What Take-Two Interactive does

profile

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K…

Employees

12,909

Industry

Electronic Gaming & Multimedia

Headquarters

New York, United States

05Analyst Consensus

What analysts expect

TTWO carries a strong buy consensus from 29 analysts, with an average price target of $286.44 versus $205.45 today (+39.4%). Targets are estimates and can move quickly after earnings.

Consensus

Strong Buy

Average target

$286.44

$170.00 to $368.00

Upside to target

+39.4%

Analysts covering

29

Consensus aggregated by Yahoo Finance. Targets are estimates, not forecasts.

06Financial Strength

How the business is doing

TTWO generated $6.69B in trailing revenue (2.0% year over year), with a -4.8% net margin, and $1.26B of free cash flow, against $1.12B of net debt.

Revenue (TTM)

$6.69B

Net margin

-4.8%

Revenue growth

2.0%

Free cash flow

$1.26B

Gross margin

57.1%

Operating margin

0.5%

Return on equity

-9.0%

Total cash

$1.83B

Total debt

$2.94B

Earnings growth

N/A

07Annual Financials

The numbers, year by year

annual financials4 years
Fiscal yearRevenueGross profitOperating incomeNet incomeEPSFree cash flow
2026$6.66B$3.81B-$108.60M-$298.20M-$1.62$461.50M
2025$5.63B$3.06B-$739.40M-$4.48B-$25.58-$214.60M
2024$5.35B$2.24B-$1.14B-$3.74B-$22.01-$157.80M
2023$5.35B$2.29B-$1.15B-$1.12B-$7.03-$203.10M
Company filings via Yahoo Finance. Refreshed 9/18/2026.
08Next Earnings

When it reports next

Next report

Nov 9, 2026

EPS estimate

$0.95

Revenue estimate

$1.66B

Estimates aggregated by Yahoo Finance. Dates move and estimates change until the report lands.

09Sector

How it sits in communication services

Media, entertainment, telecommunications, and interactive services.

versus the sectorTTWO vs average
metricTTWOsectorverdict
beta0.971.00less volatile
30-day volatility34.2%25%higher risk
10Peers

The companies it competes with

TTWO beside the communication services names it is usually measured against.

competitors4 companies
companypricemarket cap
TTTTWO$205.45$38.42B
Alphabet Inc. logoGOOGL$349.54$4.27TMeta Platforms Inc. logoMETA$665.75$1.70TThe Walt Disney Company logoDIS$102.67$177.28B
Any row opens that company's own analysis.
11Technicals

What the chart is saying

technicals30-day window

Take-Two Interactive trades at $205.45, 22.7% below its 52-week high. With a beta of 0.97, it shows about average sensitivity to what the wider market does.

rsi (14)neutral
30-day trendbearish
volume5.7Mabove average
12Questions

Questions people ask about it

questions5 answered

Is TTWO a good buy right now?

Take-Two Interactive operates in the Communication Services sector. Current risk level is High based on 34.2% volatility.

Does TTWO pay dividends?

Take-Two Interactive does not currently pay a regular dividend. The company may be reinvesting profits for growth.

How volatile is TTWO?

With 30-day annualized volatility of 34.2% and beta of 0.97, TTWO is classified as High risk. The stock tends to be more stable than the market average.

What is the analyst price target for TTWO?

The average analyst price target for Take-Two Interactive (TTWO) is $286.44 based on 29 analyst estimates, about 39.4% above the current price of $205.45. The published range runs from $170.00 to $368.00.

How much revenue does TTWO generate?

Take-Two Interactive reported $6.69B in trailing twelve-month revenue. Revenue growth is running at 2.0% year over year. Net margin sits at -4.8%. Figures are aggregated from company filings by Yahoo Finance and refresh on an hourly cadence.